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Kickstarter Advanced: What We Did Differently - Vineyard

Q&A: Jessica Walker - Talking Solo Games & Content

What Should I Charge? - Determining Your Price Point

Kickstarter Basics: Five Easy Media Tips

Five Simple Ways to Have a Better Meeting

Five Common Mistakes When Prepping for Manufacturing

Five Reality TV Shows That Inspire Me as a Game Maker

Kickstarter Advanced: What We Did Differently - Nature Games Trio

KS Basics: Quick KS Page Feedback

Five Ways to Jumpstart Your Game Making in 2024!

Q&A: Nigel Matthews - Bringing a 20yr Idea to Life

Q&A: Ami Baio - "Love Every Card in the Box"

Kickstarter Advanced: Advanced Analytics (Beta) Walkthrough

Kickstarter Advanced: What I Did Differently - The Siblings Trouble: Expanded Deluxe Edition

Q&A: Scott Morris - Game Biz & WW Markets

Q&A: Scott Brady - Thrift Review to Game Design

Q&A: Charles Ward - Free Print & Plays and Beyond!

Kickstarter Basics: 3 Overlooked Skills

PAX Unplugged '22 - Planning & Event Retrospective

Kickstarter Basics - Creator Crush

Your Gaming Profile - Why do you love certain games?

Kickstarter Advanced: What I Did Differently - Keith Matejka: Dawn of Ulos

Q&A: Dylan Cromwell - Delivering Three Years Late

AI Art has Arrived! You need to check this out (Demo)

Skipping Crowdfunding - Plunging into Direct to Print

Q&A: Ayako Teranishi - The Japan Indie Design Scene

Kickstarter Advanced: What I Did Differently - Hanafuda & The One Hundred Torii: Diverging Paths

Make, Make, Make - Thinking past what the world "needs"

Q&A: Dani Standring - TikTok: One Video at a Time

Your Family Budget - A Little Effort Goes a Long Way

Localization Planning - Let's Sort Through This

Q&A: Jean-François (JF) Gagne - Taking Steps to Sustainability

Reprints, Freights, and Profit - Let's make sure you make money

Kickstarter Advanced: What I Did Differently - Maul Peak

Reflections on GAMA 2022: Pencil First's Trip to Reno

Building on Asymmetric: Designing Maul Peak

Q&A: Tim Eisner - To Self-Publish or Partner?

Rulebook Editing: Let's Get Into the Nitty-Gritty

Q&A: Flatout Games - Epic Journeys & Collaborations

Q&A: Keith Matejka - Publisher Level 3 Unlocked!

Q&A: Scott Rogers - 15 Steps to Make & Sell a Game

Q&A: Jessica Walker - Adventures in Solo Gaming

The 10 changes I want Kickstarter to make

Kickstarter Basics: Dashboard Walkthrough

Kickstarter Basics: KS Campaign Setup Demo

Delegation - What it is, Why do it, and How to do it

Did you just cancel a funded Kickstarter?!

Q&A: Dan Huges - Punk Rock Creations & Community

Q&A: Alex Radcliffe - Trading Games and Creating Content

Q&A: Top Shelf Gamer - Your One-Stop Bling Shop
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